Hello,
I get multiple prints (from two different bach.print) when cage.remapvoices deals with roll objects,
which slowed things down quite a bit when used in a big loop.
Confirmed in cage.remapvoices helpfile, mixing tab (with a roll), can you reproduce it?
I checked and it seems to be on the package manager version.
I remove them in my version in the mean time.
Cheers
Julien
cage.remapvoices prints for rolls
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Re: cage.remapvoices prints for rolls
Thanks, there were some lingering [bach.print]s inside...